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The Path to Dog Park: A Designer Diary on Board Game Geek

Rupert and I conducting crucial, daily research for Dog Park.

As we count down the weeks to our Kickstarter launch in September this year, I’ll be publishing a series of Designer Diaries on Board Game Geek, which will dig into my inspiration for the game and some of the core design concepts. In my first Designer Diary I shared the journey we’ve been on so far to create the game. You can read an extract below:

My husband and I have been walking our springer spaniel, Rupert, every day since he became part of our family in 2019 (the dog, not the husband). [...] This joyful daily routine was the spark of inspiration for Dog Park, my debut board game to be published by Birdwood Games. I wanted to capture the pleasurable experience of caring for a dog, walking together, and noticing and admiring other dogs on your journey. [...] I have also always gravitated towards games that have animals at their heart. I have spent my adult gaming life playing Everdell, Wingspan, and Oceans. I also love immersing myself in games that take me on a journey, preferably to somewhere green, like PARKS, Haven, and Great Western Trail.

- Lottie Hazell, Designer Diary 1: The Path to Dog Park (Source:

To read the entire entry, you can visit the Board Game Geek website here. For more information about Dog Park, click here.

And for more updates from me regarding Dog Park and other developments at Birdwood Games, do sign up for our monthly newsletter below. These contain a note from me, plus exclusive behind-the-scenes peeks at what we’re working on, and there’s often a competition or two as well.

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